FIrst, you need to import a sound in your project. After you’ve done that, you have two options on how to use your sound:
-- As a parallel process (the sound plays at the same time everything else is happening); or
-- “consecutively": first plays the sound and then the other action will begin.
Both examples assume you have both imported a sound called my_song and created a Dance procedure.
Parallel Process example
If you run
launch [my_song] Dance
-- the sound starts and the turtle starts dancing at the same time.
Consecutively example
If you run
my_song Dance
— first, the song plays completely and then the turtle starts dancing
In case your song is too short so you want it to keep repeating, use
forever [my_song] Dance
in this case, the song will repeat forever, until you stop it by pressing the Stop All button.