This is a little more advanced! Because we usually don’t want the shape to turn when we turn the underlying turtle, it requires a turn of greater than 360 to actually turn the shape! E.g., rt 390 will make the shape turn 30 degrees (390 - 360 = 30)

However, the actual turtle underlying the shape will have turned 390 which appears to be only 30. So the turtle will not go in the direction of the ‘shape’!

TIP: After you add a shape (e.g., setsh 1), set the heading of the underlying turtle in the direction of the shape. In the case of shape 1 (Lynx) that would be seth 90. Now any >360 direction command will point BOTH the turtle and its shape in the same direction!